<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Beyond the Chart Devlog - itch.io</title><link>https://ageofseas.itch.io/beyond-the-chart</link><description>Read enemy intentions, command storms and sea beasts, and build a naval deck strong enough to reach the last longitude.</description><item><guid>https://ageofseas.itch.io/beyond-the-chart/devlog/1656621/version-022-scenes-now-open-immediately</guid><title>Version 0.2.2 — Scenes now open immediately</title><link>https://ageofseas.itch.io/beyond-the-chart/devlog/1656621/version-022-scenes-now-open-immediately</link><pubDate>Tue, 08 Sep 2026 12:18:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Version 0.2.2 is a focused presentation hotfix for Beyond the Chart . Scenes no longer stop behind a blocking image-preparation progress dialog. The destination mounts and remains interactive immediat...</p>]]></description></item><item><guid>https://ageofseas.itch.io/beyond-the-chart/devlog/1656546/version-021-call-the-deep-command-the-storm</guid><title>Version 0.2.1 — Call the deep, command the storm</title><link>https://ageofseas.itch.io/beyond-the-chart/devlog/1656546/version-021-call-the-deep-command-the-storm</link><pubDate>Tue, 08 Sep 2026 10:11:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Version 0.2.1 is the largest update to Beyond the Chart so far. It expands the roster to five captains and five ships, adds two complete styles of command, and gives every captain a story told across...</p>]]></description></item><item><guid>https://ageofseas.itch.io/beyond-the-chart/devlog/1649576/version-011-a-clearer-voyage-hud</guid><title>Version 0.1.1 — A clearer voyage HUD</title><link>https://ageofseas.itch.io/beyond-the-chart/devlog/1649576/version-011-a-clearer-voyage-hud</link><pubDate>Wed, 02 Sep 2026 09:01:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The first post-launch update for Beyond the Chart is now live on itch.io. What changed Reworked the desktop voyage HUD so Silver and Curse remain clearly separated, with their icons, labels, and value...</p>]]></description></item></channel></rss>